Drinks to Beverages is back with the penultimate episode taped at the old Yaxley studio. Which is to say, the penultimate episode filmed before Paul Douglas moved into University Halls. Anyway, Paul's made a visit to Lidl (for...Some reason) and picked up another awful-seeming ripoff drink. After the "adventure" of Freeway Iron Brew, what fresh hell awaits Paul in his can of Mixxed Up Stimulation Drink? Watch to find out.
18 November 2010
23 July 2010
Paul Douglas Drinks to Beverages: Powerade
It's a Mountain Berry Blast as Paul Douglas takes on Coca-Cola's Gatorade rival, Powerade. Join our intrepid sometimes-comedian and drinks fanatic as he attempts to discover if Powerade Mountain berry Blast is especially tasty, if it really helps your sporting prowess and whether or not he can use it to drown himself - no, sort of, like, really.
19 July 2010
Paul Douglas Drinks to Beverages: 7 Up Vs. Sprite
It's a showdown! Paul Douglas returns with his innovative beverage reviews show "Paul Douglas Drinks to Beverages", and this time, there's a fight...Our intrepid drinks critic seeks to find out which of the world's two favourite lymon-flavoured beverages is better: Is it 7 Up or is it Sprite? Watch and find out!
25 April 2010
Paul Douglas Drinks to Beverages: Red Bull Cola
It's time for more drink-related nonsense with another episode of Paul Douglas Drinks to Beverages! This week, the fluid deemed fit for human consumption is Red Bull Cola...You can probably see where this is going. Watch in delight as Paul Douglas succumbs to the torment and terror known only as "Drinking Red Bull Cola"!
18 April 2010
Paul Douglas Drinks to Beverages: Lucozade Cherry
Paul Douglas is back with another Drink to Beverages! This time he takes on the newest member of the Lucozade family, Lucozade Cherry. What on earth will he make of this bizarre concept (Everyone knows the answer to "Which Lucozade flavour should I drink?" is "Orange", and oranges are nothing like cherries)? Watch and find out!
10 April 2010
Paul Douglas Drinks to Beverages: Skinny Cola
Paul Douglas Drinks to Beverages once again, this time taking on New Age cola-drink, Skinny Cola. Join Paul as he attempts to discern just what creators Bio Synergy had to do to Cola in order to make it a dietary aid. Surprisingly, it's not magic. Unsurprisingly, the answer is disappointing.
Paul Douglas Drinks to Beverages: Skinny Cola
Paul Douglas Drinks to Beverages once again, this time taking on New Age cola-drink, Skinny Cola. Join Paul as he attempts to discern just what creators Bio Synergy had to do to Cola in order to make it a dietary aid. Surprisingly, it's not magic. Unsurprisingly, the answer is disappointing.
11 January 2010
06 January 2010
VLog 3/01/10: It's A New Year
As 2009 turns to 2010, Jensonb gives us his thoughts on his favourite movies, games & music from 2009, complete with anecdotes and more. Then he takes a look at 2010 and what he's got in store for this year.
04 January 2010
Endurance Run Endurance Run Part 2
The Endurance Run Endurance Run returns as Jensonb continues his quest to finally watch every single episode of Giant Bomb (dot) Com's Shin Megami Tensei: Persona 4 Endurance Run, here tackling episodes 20-26.
30 December 2009
Hey! Watch this... Music Video Rough Cut
This is the rough cut of my A2 Media Studies Coursework, a music video for the song "Hey! Watch this..." by The Auteur, which I'm making available so we can gain some audience feedback ahead of making the finishing touches. Most transitions are missing, some of the edits are work in progress and some of the audio cuts need some modifications. Additionally, at least 1 instance of onscreen text is missing.
15 December 2009
Review: Mrs. Santa Claus
Jensonb celebrates the Christmas season by sitting down to partake in a favourite hobby, watching trashy Christmas movies. Alas, his choice of trashy Christmas movies may have been a bad one in this instance. See what happens next as Jensonb takes on the 1996 Made for TV Musical, Mrs. Santa Claus, starring Angela Lansbury!
07 December 2009
Endurance Run Endurance Run Part 1
Jensonb embarks on a deliciously meta quest to catch up with the Giant Bomb Shin Megami Tensei: Persona 4 Endurance Run. This, obviously, is of most interest to Giant Bomb Users.
24 July 2008
Little Big Whoop
The following is from my new primary blog at Giant Bomb:
So everyone loves LittleBigPlanet apparently. Seriously, the game's not out yet and everyone seems to love it. Everywhere I look, it's heralded as the second coming. And I can't see why. Okay, it lets you make your own levels. It's not that big a deal. I see people rave about every little thing. People call me weird for not being interested. I'm sorry folks, it's just not that interesting an idea. I'd never play it long enough to make anything I really liked with the editor, so I'm not interested.
It bugs me that in an era when everyone complains about the hype of games like Halo 3, Grand Theft Auto IV and Metal Gear Solid 4 (Games which were awesome, get over it folks), all those same people don't have a bad thing to say about LittleBigPlanet. I get it, you're interested. Doesn't mean the idea is particularly amazing or that the game's that original. Doesn't mean I have to like it too.
So add me to the minority not in the least bit interested in LittleBigPlanet.
Now Black Rock's Pure? There's a game I can get behind. Mindless off-road fun? Hell to the yes. 16-Player online races? Oh yeah.
Yes, I think Pure's going to be better than LittleBigPlanet. And for me, it will be. I might be alone in that. Does that mean you need to come here and tell me how wrong I am and list all the features of LittleBigPlanet which have still not made me think it's god (Yes, I ave heard about them)? No, it doesn't.
I'm immue to Little Big Planet's power. Even if I have to be the lone critic, I will be.
Jens Out
So everyone loves LittleBigPlanet apparently. Seriously, the game's not out yet and everyone seems to love it. Everywhere I look, it's heralded as the second coming. And I can't see why. Okay, it lets you make your own levels. It's not that big a deal. I see people rave about every little thing. People call me weird for not being interested. I'm sorry folks, it's just not that interesting an idea. I'd never play it long enough to make anything I really liked with the editor, so I'm not interested.
It bugs me that in an era when everyone complains about the hype of games like Halo 3, Grand Theft Auto IV and Metal Gear Solid 4 (Games which were awesome, get over it folks), all those same people don't have a bad thing to say about LittleBigPlanet. I get it, you're interested. Doesn't mean the idea is particularly amazing or that the game's that original. Doesn't mean I have to like it too.
So add me to the minority not in the least bit interested in LittleBigPlanet.
Now Black Rock's Pure? There's a game I can get behind. Mindless off-road fun? Hell to the yes. 16-Player online races? Oh yeah.
Yes, I think Pure's going to be better than LittleBigPlanet. And for me, it will be. I might be alone in that. Does that mean you need to come here and tell me how wrong I am and list all the features of LittleBigPlanet which have still not made me think it's god (Yes, I ave heard about them)? No, it doesn't.
I'm immue to Little Big Planet's power. Even if I have to be the lone critic, I will be.
Jens Out
Labels:
giant bomb,
gta,
halo 3,
metal gear solid,
playstation 3,
updates
21 July 2008
Kaboom!
And just like that, The Bomb blew. Giant Bomb (dot) com has finally opened the doors to the final site, and it's absolutely fantastic. The site's got a few creaks owing to the huge load we're putting on it, but it's standing up better than I expected. Things are getting done.
The site looks attractive and it's laid out very well. The whole thing also has a very social atmosphere to it, it's friendly and communal - the content, largely collaborative. The forums are just getting started and already we're getting on very well.
The site's video player is also very good, attractive and simple, keeps out of the way. Very nice.
We may have just knocked the servers over there...Whoops.
Oh, there it goes. Back now.
Anyway, staying up for the site proved to be worth it. I guarantee if I'd gone to bed, I'd have slept past the launch and wouldn't have gotten to see the site until the afternoon. That would have been unacceptable.
I'm making a bunch of friends in the Live Stream chatroom. This is going to be fun.
Well, the site's now getting over the earlier crashes where it would completely fail to resolve as the load on the servers decreases - a lot of the users in America for example are heading to bed so the server's aren't taking such a huge hit.
There are lingering issues, with quite a few bugs and glitches yet to be sorted, but there don't seem to be any show stoppers. So far, it's a relatively smooth launch.
Can't wait for the next Bombcast.
The site looks attractive and it's laid out very well. The whole thing also has a very social atmosphere to it, it's friendly and communal - the content, largely collaborative. The forums are just getting started and already we're getting on very well.
The site's video player is also very good, attractive and simple, keeps out of the way. Very nice.
We may have just knocked the servers over there...Whoops.
Oh, there it goes. Back now.
Anyway, staying up for the site proved to be worth it. I guarantee if I'd gone to bed, I'd have slept past the launch and wouldn't have gotten to see the site until the afternoon. That would have been unacceptable.
I'm making a bunch of friends in the Live Stream chatroom. This is going to be fun.
Well, the site's now getting over the earlier crashes where it would completely fail to resolve as the load on the servers decreases - a lot of the users in America for example are heading to bed so the server's aren't taking such a huge hit.
There are lingering issues, with quite a few bugs and glitches yet to be sorted, but there don't seem to be any show stoppers. So far, it's a relatively smooth launch.
Can't wait for the next Bombcast.
Labels:
gamers,
games,
giant bomb,
jeff gerstmann,
updates
Bomb Watch Starts Here
Giant Bomb's Jeff Gerstmann today e-mailed anyone who had sent an e-mail to one of the Giant Bomb addresses (Notable the Beta Signup Address). It formalises the site's launch as being imminent, a fact already made abundently clear by the blog having been replaced with a teasing image and a "Landing shortly" message.
The most important part of the message reads:
So now, we begin the Bomb Watch. I have arranged for my browser (Firefox 3, Mac OS X 10.5.4, a rock slid and generally excellent browser and platform) set up to reload Giant Bomb (dot) com at set intervals, so excited am I to get into the site.
Unfortunately, I'm also way too excited. I'm afraid to sleep in case I miss it. I mean, even tonight, I really don't want to risk it, even though I'm almost 100% the site won't launch until something like 6PM BST on Monday the 21st of July (At the earliest).
And so, for as long as I'm awake, I'm going to be updating round the clock. I'll Tweet status updates at regular intervals and come the launch, I'll tweet my progress registering, then writeup impressions of the site her on All Your Time.
And yes, I fully intend to contribute as much as I can to anything Disney-Related (Exception: Chronicles of Narnia, we'll get to that little mistake someday).
Speaking of, how awesome does Pure look? For some reason, I'm all-the-way pumped for that game. Maybe cos it's a Disney-made insane off-road racer. We all know I love Disney and Excite Truck, Pure combines them. Naturally, I'll be nabbing the 360 version.
Anywho, where was I? Oh yes, The Bomb. I gotta tell ya, I really need this site. As it stands, the only gaming community I frequent is all but dead in the sections I read. I mean, I visit 1Up and GameSpot, but not their communities (Forums). 1Up's folks were very hostile (Generally, they were some kind souls) to those of us displaced from GameSpot (The site as a whole, not just the forums) after The 29th. GameSpot's forums I just found insular and not very fun.
Wow, I really want to make a movie about Gerstmann-gate...It's a great story for the screen. I saw a YouTube video which recast a JFK (One of my all-time favourie movies) trailer as a traler for JFG, a ficticious movie about Gerstmann-gate (Using JFK footage and dialogue for illustrative purposes), and it was very cool. I definitely think Jeff's story would be good for the screen.
Perhaps a book first, that's howit typically works...Oh well. If it's not been done by the time I can do it, I will. If anyone else is planning to do it and wants help (Writing, directing, any creative stuff really) drop me a line, I have some ideas how it could work.
Anyway, I'm rambling. Onward to The Bomb!
Jens Has Blown
The most important part of the message reads:
This e-mail is being sent to let you know that we're getting very close to the beta launch of giantbomb.com -- if you want to be extra-certain that you secure your username of choice, you should start taking occasional looks at the site to see if it's up yet. You will not receive a second e-mail from us, as we're solely focused on the site itself.This extract of course excludes the instructions, but they're fairly obvious anyway.
So what will you be able to do on Giant Bomb?
Explore a database that already contains...
Entries for over 72,000 releases.
Pages for nearly 90,000 people involved in the creation of video games.
Almost 600 character pages!
Something like 580 pages for gaming franchises!
Dude, I don't know, how about I just write "and much, much more" here and we move on?
Don't forget, you'll be able to edit and add to all of these things!
And of course, we'll have message boards. Tens of thousands of message boards! Way too many message boards! Everything from the PlayStation 3 to hamburgers will have a message board associated with it. In fact, every single page in the database, including consoles, franchises, games, objects, characters, people, and concepts will all have a friendly message board right at the bottom. But don't worry about getting lost or missing out on a conversation. Messages from all boards are easily found in our forum index.
So now, we begin the Bomb Watch. I have arranged for my browser (Firefox 3, Mac OS X 10.5.4, a rock slid and generally excellent browser and platform) set up to reload Giant Bomb (dot) com at set intervals, so excited am I to get into the site.
Unfortunately, I'm also way too excited. I'm afraid to sleep in case I miss it. I mean, even tonight, I really don't want to risk it, even though I'm almost 100% the site won't launch until something like 6PM BST on Monday the 21st of July (At the earliest).
And so, for as long as I'm awake, I'm going to be updating round the clock. I'll Tweet status updates at regular intervals and come the launch, I'll tweet my progress registering, then writeup impressions of the site her on All Your Time.
And yes, I fully intend to contribute as much as I can to anything Disney-Related (Exception: Chronicles of Narnia, we'll get to that little mistake someday).
Speaking of, how awesome does Pure look? For some reason, I'm all-the-way pumped for that game. Maybe cos it's a Disney-made insane off-road racer. We all know I love Disney and Excite Truck, Pure combines them. Naturally, I'll be nabbing the 360 version.
Anywho, where was I? Oh yes, The Bomb. I gotta tell ya, I really need this site. As it stands, the only gaming community I frequent is all but dead in the sections I read. I mean, I visit 1Up and GameSpot, but not their communities (Forums). 1Up's folks were very hostile (Generally, they were some kind souls) to those of us displaced from GameSpot (The site as a whole, not just the forums) after The 29th. GameSpot's forums I just found insular and not very fun.
Wow, I really want to make a movie about Gerstmann-gate...It's a great story for the screen. I saw a YouTube video which recast a JFK (One of my all-time favourie movies) trailer as a traler for JFG, a ficticious movie about Gerstmann-gate (Using JFK footage and dialogue for illustrative purposes), and it was very cool. I definitely think Jeff's story would be good for the screen.
Perhaps a book first, that's howit typically works...Oh well. If it's not been done by the time I can do it, I will. If anyone else is planning to do it and wants help (Writing, directing, any creative stuff really) drop me a line, I have some ideas how it could work.
Anyway, I'm rambling. Onward to The Bomb!
Jens Has Blown
19 July 2008
Special Advanced Preview
Here it is folks, the first publicly available Multiplayer Magazine material. This is Beta 0.2 of the Cover Layout, and I'm making it avilable for public viewing as of today for the sake of feedback, just drop me a line at jensonb (at) me (dot) com or jensonb (at) mac (dot) com.
Click Here
Meanwhile, I'm finalising internal notes on the Review Layout and you can possibly hope to see that soon too.
I'm also prepared to reveal that the Multiplayer Magazine website is going to be powered by Joomla and, to support our focus on community, we will be integrating a Kickapps Social Network, comprising message boards, blogs, photo sharing, video sharing and more. many of these features are also very helpful for our needs (Sharing content).
Lastly, I'm ready to reveal the format for the (As yet) untitled video show I'm going to be putting into production. The show will primarily involve me goign through the week's gaming news - lampooning both it and the coverage. Think of it as The Daily Show, but with gaming coverage. It will also play host to viewer submissions, ala Multiplayer Magazine.
Jens Out
Click Here
Meanwhile, I'm finalising internal notes on the Review Layout and you can possibly hope to see that soon too.
I'm also prepared to reveal that the Multiplayer Magazine website is going to be powered by Joomla and, to support our focus on community, we will be integrating a Kickapps Social Network, comprising message boards, blogs, photo sharing, video sharing and more. many of these features are also very helpful for our needs (Sharing content).
Lastly, I'm ready to reveal the format for the (As yet) untitled video show I'm going to be putting into production. The show will primarily involve me goign through the week's gaming news - lampooning both it and the coverage. Think of it as The Daily Show, but with gaming coverage. It will also play host to viewer submissions, ala Multiplayer Magazine.
Jens Out
Labels:
1k studio,
gamers,
games,
multiplayer,
multiplayer magazine,
updates,
video
Electronic Three
Well I have to say this year was much better than last year, but the world is still poorer for not having the ability to watch 26 hours of Rich Gallup. Seriously, that guy could be the host of a show about paint drying and I'd watch.
Luckily, Giant Bomb, the world's best video games website supplied the required dosage of crazy fun E3 coverage. The podcasts and videos they posted essentially made Giant Bomb a lot like being with friends at E3, which is of course The Bomb's style - we're all friends here.
Despite some attempts from IGN to steal my "Live Coverage" viewership, in the end I opted to stick with GameSpot. Eckberg, KVO, Rabara, Thorson, RyMac and soem of the others put on a pretty good show, but someone please do something about Kristin Riley. That girl is insufferable.
1Up receives a commendation for their topnotch text-based coverage. I was using their news page as essentially a wire service whilst watching the show at the 'Spot. That said, I preferred their older news frontpage, from before they used a Blog to power it. Ah well, you can't have everything.
As to the actual content...Seems like the publishers want E3 to die. The Platform holders each had some fairly interesting stuff (New Dashboard, several interesting games from SCE and Nitnendo are finally putting out a microphone), but neither they nor the third parties really showed a "wow, holy shit, that looks awesome" title. It's all singles and doubles, where are the home runs?
Highlights for me are Pure, MAG, DC Universe Online, Portal: Still Alive, Animal Crossing: City Folk (w/ Wii Speak), Star Wars: The Force Unleashed, GTA: Chinatown Wars, Guitar Hero: World Tour, Far Cry 2, Left 4 Dead and Geometry Wars: Retro Revolved 2. There are probably others, but whatever.
Konami, what the hell? Silent Hill and Castlevania? Singles and doubles, kids. Where's the home runs? For you, home run means: Metal GEAR!!!
So anyway, this looks like the last E3. All signs point to an untimely demise. For one thing, the banner saying "See you next year"? Missing. For another, I've already pointed out a lack of tentpole announcements. E3 as it stands is unimportant, small and is less and less unique all the time.
I for one loved the good old days of too little sleep, people runnign around a massive and spectacular show floor shwoing off awesome games. Yeah, maybe it was a bit hectic and hard to cover, but it's only for three days kids, you can do it.
You could also restore E3 to its former glory and still make it easier to cover, lemme tell you how:
Keep it invite-only, but make it big again. You could allow some more elaborate displays, make it more engaging, but still restrict attendees - you wouldn't need to limit them as much though. You could get senior retail people back for example, a sector conspicuous by absence this year.
Here's hoping that E3 does stay, even if it is a shadow of its former glory.
Jens Out
Luckily, Giant Bomb, the world's best video games website supplied the required dosage of crazy fun E3 coverage. The podcasts and videos they posted essentially made Giant Bomb a lot like being with friends at E3, which is of course The Bomb's style - we're all friends here.
Despite some attempts from IGN to steal my "Live Coverage" viewership, in the end I opted to stick with GameSpot. Eckberg, KVO, Rabara, Thorson, RyMac and soem of the others put on a pretty good show, but someone please do something about Kristin Riley. That girl is insufferable.
1Up receives a commendation for their topnotch text-based coverage. I was using their news page as essentially a wire service whilst watching the show at the 'Spot. That said, I preferred their older news frontpage, from before they used a Blog to power it. Ah well, you can't have everything.
As to the actual content...Seems like the publishers want E3 to die. The Platform holders each had some fairly interesting stuff (New Dashboard, several interesting games from SCE and Nitnendo are finally putting out a microphone), but neither they nor the third parties really showed a "wow, holy shit, that looks awesome" title. It's all singles and doubles, where are the home runs?
Highlights for me are Pure, MAG, DC Universe Online, Portal: Still Alive, Animal Crossing: City Folk (w/ Wii Speak), Star Wars: The Force Unleashed, GTA: Chinatown Wars, Guitar Hero: World Tour, Far Cry 2, Left 4 Dead and Geometry Wars: Retro Revolved 2. There are probably others, but whatever.
Konami, what the hell? Silent Hill and Castlevania? Singles and doubles, kids. Where's the home runs? For you, home run means: Metal GEAR!!!
So anyway, this looks like the last E3. All signs point to an untimely demise. For one thing, the banner saying "See you next year"? Missing. For another, I've already pointed out a lack of tentpole announcements. E3 as it stands is unimportant, small and is less and less unique all the time.
I for one loved the good old days of too little sleep, people runnign around a massive and spectacular show floor shwoing off awesome games. Yeah, maybe it was a bit hectic and hard to cover, but it's only for three days kids, you can do it.
You could also restore E3 to its former glory and still make it easier to cover, lemme tell you how:
Keep it invite-only, but make it big again. You could allow some more elaborate displays, make it more engaging, but still restrict attendees - you wouldn't need to limit them as much though. You could get senior retail people back for example, a sector conspicuous by absence this year.
Here's hoping that E3 does stay, even if it is a shadow of its former glory.
Jens Out
Labels:
1up,
e3,
games,
gamespot,
giant bomb,
IGN,
metal gear solid,
microsoft,
nintendo,
rich gallup,
sony
18 July 2008
Player 2: Press Start
I've just finalised Beta 0.1 of the Multiplayer Magazine reviews format, using Resistance 2 (Though I had to use the original Resistance's boxart) as an example. It took some time because with this one I was making some of the overarching internal content formating decisions, which I had to be sure on.
Synchro LET has increased significance and it looks awesome, it has officially been adopted as the Multiplayer font and it pervades throughout the magazine wherever appropriate, creating strong brand recognition and looking sweet.
Futura has been demoted to the cover font and Short Content font internally, body text is being displayed in Helvetica, with 15 being the standard size.
In GizzedUp I made use of compartmentalising and right angles to divide content. Multiplayer is making use of rounded corners, and shapes only have visible outlines if they are important. Typically, a shpe is just a block of colour. Notably, image captions extend slightly below the image (Seamlessly) and feature rounded corners on the bottom.
Soon, I'll be showing off the current Beta of the cover (Version 0.2 at the moment, I might be showing 0.3 if I make any chnages) and revealign the Review Guidelines, which will explain how we're gonna score games and also reveal what we're doing instead of "Area Scores" or "Medals and Demerits"/"Good Points and Bad Points".
Jens Out
Synchro LET has increased significance and it looks awesome, it has officially been adopted as the Multiplayer font and it pervades throughout the magazine wherever appropriate, creating strong brand recognition and looking sweet.
Futura has been demoted to the cover font and Short Content font internally, body text is being displayed in Helvetica, with 15 being the standard size.
In GizzedUp I made use of compartmentalising and right angles to divide content. Multiplayer is making use of rounded corners, and shapes only have visible outlines if they are important. Typically, a shpe is just a block of colour. Notably, image captions extend slightly below the image (Seamlessly) and feature rounded corners on the bottom.
Soon, I'll be showing off the current Beta of the cover (Version 0.2 at the moment, I might be showing 0.3 if I make any chnages) and revealign the Review Guidelines, which will explain how we're gonna score games and also reveal what we're doing instead of "Area Scores" or "Medals and Demerits"/"Good Points and Bad Points".
Jens Out
Labels:
gamers,
games,
multiplayer magazine,
updates
Pinging you
Hey guys, sorry I missed the blogging my impressions of the conferences. I was going to move it all to Tuesday, but I had to wait to watch the Sony and Nintendo ones and I didn't get to do so until I got up earlier.
I'll be posting instead about my impressions of all E3 on Friday. I'll get to it either between the two F1 Practice Sessions or after the second one. As a tiny preview: there's nothing I'm absolutely pumped to hell for...Like, at all. Certainly nothing new. Not that there's nothing new I want, just nothing has me as excited as some of last year's stuff.
My MobileMe code came and I'm now a full subscriber, so that's pretty cool. It's a nice service, I like being able to get at my stuff on my Mac, in a browser or on my iPod. Speaking of my Mac, I had a few software problems, but I managed to fix them just by trashing some files. Very happy, in Windows I'd probably have had to reinstall the OS.
Speaking of Windows, the box is gone. My only computer is the Mac mini, my favourite of all the computers I've owned, followed closely by the Eee of course. With it's 750GB external Hard Drive, iTunes and EyeTV (Which is fantastic by the way) it's also a fantastic Media Centre, an entertainment powerhouse.
But without my PC, my consoles are gonna be my focus in terms of gaming. Yes folks, that's right, another player has abandoned the PC Platform. And I'll tell you why: it doesn't work. Games are increasingly supposed to be a pervasive expereince, PC just fails to deliver that.
So, to ensue I have access to games not available on the Wii, I'm getting a 360, as you know. Torturously, I'm relatively certain I have to wait until I get my GCSE results and to make that worse...I got given a copy of Unreal Tournament 3. Which I really want to play.
It's agonising, seriously.
I saw Hancock the other day, and as I expected, that film kicked ass. I loved it, Hancock is officially my second favourite super hero behind Spider-Man now, it's that good. Only thing is, it's crying out for a game.
Someone needs to get on that.
Jens Out
I'll be posting instead about my impressions of all E3 on Friday. I'll get to it either between the two F1 Practice Sessions or after the second one. As a tiny preview: there's nothing I'm absolutely pumped to hell for...Like, at all. Certainly nothing new. Not that there's nothing new I want, just nothing has me as excited as some of last year's stuff.
My MobileMe code came and I'm now a full subscriber, so that's pretty cool. It's a nice service, I like being able to get at my stuff on my Mac, in a browser or on my iPod. Speaking of my Mac, I had a few software problems, but I managed to fix them just by trashing some files. Very happy, in Windows I'd probably have had to reinstall the OS.
Speaking of Windows, the box is gone. My only computer is the Mac mini, my favourite of all the computers I've owned, followed closely by the Eee of course. With it's 750GB external Hard Drive, iTunes and EyeTV (Which is fantastic by the way) it's also a fantastic Media Centre, an entertainment powerhouse.
But without my PC, my consoles are gonna be my focus in terms of gaming. Yes folks, that's right, another player has abandoned the PC Platform. And I'll tell you why: it doesn't work. Games are increasingly supposed to be a pervasive expereince, PC just fails to deliver that.
So, to ensue I have access to games not available on the Wii, I'm getting a 360, as you know. Torturously, I'm relatively certain I have to wait until I get my GCSE results and to make that worse...I got given a copy of Unreal Tournament 3. Which I really want to play.
It's agonising, seriously.
I saw Hancock the other day, and as I expected, that film kicked ass. I loved it, Hancock is officially my second favourite super hero behind Spider-Man now, it's that good. Only thing is, it's crying out for a game.
Someone needs to get on that.
Jens Out
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About Me
- Paul Douglas
- Peterborough, Cambridgeshire, United Kingdom
- I'm a geek with a lot of passion and a love of writing.